exterior shot please enhance the realism of this rendering while maintaining all the core elements from the original scene focus on improving the texture details by applying bump mapping and normal mapping to surfaces like stone and wood ensuring they appear more three dimensional refine the lighting by enabling global illumination to capture natural light reflections and use ambient occlusion to define the depth between objects soft shadows should be applied for a more natural look particularly where light diffuses incorporate hdr lighting to enhance contrast and apply subtle bloom around the brightest areas to mimic realistic light behavior finally use depth of field to focus on the central objects while slightly blurring the background for a more photographic effect keeping the overall composition intact architecture