exterior shot 1 material enhancement commands bump map adds depth to flat textures like stone brick or fabric use this to make surfaces appear more three dimensional normal map a more advanced version of bump mapping that adds fine details to surfaces this is excellent for enhancing realism in surfaces like wood grain fabric or terrain specular map helps control the reflectiveness of materials for example it can add a subtle sheen to polished wood or metal enhancing the natural lighting interaction with these surfaces 2 lighting and shadow commands hdr lighting enables high dynamic range hdr lighting which enhances the contrast between light and shadow giving your render a more photorealistic feel ambient occlusion this helps define the depth and spatial relationships between objects by enhancing shadows in tight spaces it s crucial for making objects feel grounded in the scene global illumination simulates how light reflects off surfaces and affects the surrounding environment this command can greatly improve the softness and realism of your lighting soft shadows use this to achieve softer more realistic shadow edges in nature shadows are rarely hard edged so this adds realism to outdoor and interior scenes 3 post processing effects depth of field adds blur to objects that are further away or very close to the camera mimicking how real cameras focus on specific subjects bloom adds a soft glow to the brightest areas of the scene mimicking the effect of light bleeding over bright spots often used for outdoor sunlit scenes or artificial lighting motion blur adds realism to scenes with moving objects by simulating blur caused by movement commonly used in action shots 4 texture refinement displacement map creates actual 3d geometry from 2d textures for highly detailed surfaces like cobblestone or rough brick this will add more realism by making the surfaces feel tactile and uneven reflection probe use this to ensure that reflections on surfaces like glass or water react naturally to their environment enhancing the realism of reflective materials 5 camera settings exposure adjust adjust the overall brightness to balance the scene s lighting to avoid overly dark or washed out areas architecture